AI Insights · Timothy · April 2024
Top 5 Superhero Games Performance in Greece: Q1 2024
Explore the performance of the top 5 superhero games on a unified platform in Greece during the first quarter of 2024, featuring trends in downloads, revenue, and active users.
Throughout the first quarter of 2024, the top 5 superhero games in Greece on a unified platform showcased varied performance in terms of downloads, revenue, and active users.
Marvel Contest of Champions had a notable start with weekly revenue peaking at around $8K in the first week of January. This was followed by a significant dip, with revenue bottoming out at $3.1K by the end of January. The app saw a brief resurgence in mid-February, climbing to $6.4K, before stabilizing around $4K towards the end of March. Weekly downloads experienced a decreasing trend initially, starting at 520 and dropping to 285 by January end, but picked up slightly to 371 in mid-March. Active users showed a moderate decline from 2.3K to 1.8K over the quarter.
DRAGON BALL Z DOKKAN BATTLE saw its weekly revenue fluctuate widely, starting at $6.7K in early January and dropping to $413 by mid-March. There was a notable spike to $4.9K in mid-February and another rise to $4K in mid-March. Weekly downloads remained relatively stable, oscillating between 125 and 326, while active users hovered around 700, peaking at 874 in early January.
Hero Zero – Multiplayer RPG experienced a peak in weekly revenue at $3.5K in late March after a steady performance throughout the quarter. Downloads fluctuated, with a notable increase to 652 in late January and another rise to 337 by the end of March. Active users showed a slight increase overall, reaching 1.2K in late March from an initial 991 at the start of January.
MARVEL Future Fight had a mixed quarter. Weekly revenue peaked at $2.2K in late January, then saw a decline to $514 by mid-March, before recovering to $1.7K by the end of March. Downloads spiked dramatically to 1.1K in late January before stabilizing. Active users saw a high of approximately 4.9K in late January, with some fluctuations before settling at 4.1K by the end of March.
MARVEL Strike Force: Squad RPG displayed relatively stable weekly revenue, starting at $1.4K in early January, with peaks and troughs throughout the quarter, ending at $1.1K in late March. Downloads saw a significant peak at 1.1K in mid-January but generally remained below 500 for the rest of the quarter. Active users started at 1.8K, fluctuated slightly, and eventually settled at around 1K by late March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.